PlasmaEngine2 learning paths

Learn the engine by making games.

One home for every hands-on Plasma tutorial. Start with a playable first game, understand the systems underneath it, then combine C#, C++, AI, UI, audio, and physics in a complete arena.

11guided tutorials
5connected tracks
2coding languages
1complete capstone

Your shortest path to a game

These three tutorials form the spine of the curriculum. The specialist tracks below let you deepen each part when you are ready.

Every tutorial, one catalogue

Follow a track in order or search for the system you need. Progress is saved in this browser.

No tutorial matches that search yet. Try a system name such as “audio”, “AI”, or “C++”.

Reference C# scripting guide Runtime, bindings, project layout, debugging, and API details. Guide series Destruction systems Breakables, effects, authoring, persistence, and aftermath. Ship it Build and export Move from a working project to a distributable game.